ug Reports, Suggestions & New Feature Requests
Hello, I’d like to report that with the latest version, released six days ago, there are anomalies severe enough to cause the game to crash unexpectedly—and in worst-case scenarios, freeze Jaws, which then repeats the last in-game command endlessly and cannot even be closed. The only forced resolution is to shut down the PC using its physical power button.
Additionally, the system for requesting and granting clearances works very rarely. Likewise, only on very few fortunate occasions does the game allow travel with all parameters correctly set—at most up to two stations beyond the starting point—before the issues described above occur.
While awaiting a swift restoration of smooth gameplay, I’d like to take the opportunity to suggest some additions aimed at significantly enhancing realism and immersive experience:
- A Vehicle Editor (already mentioned)
- Support for ERTMS Level 2 and future developments, now widely seen as the system enabling interconnection and interoperability of trains on European lines
- Realistic features such as crossings with other ATO trains in service, waiting until the next track section, line track, or station track is free—either for stopping or transit
- Platform priorities at stations
- In the Route Editor, ability to specify the real number of platforms for any station instead of generic labels like “very small,” “small,” “medium,” or “large”
- In-game or train-info card details indicating which platform a train will arrive at or depart from at any station
- Disruptions such as line issues, level-crossing failures, or train breakdowns
- Unauthorized persons near the tracks and maintenance or upgrade works with precautionary speed reductions
- Audio effects of rails and switches both in open track and when entering/exiting stations
- Integration of interior passenger carriage view, with sound effects for boarding, alighting, and ambient chatter during travel
- Integration of announcements in the local language of the route’s country, and in English—automatically and customized by an AI within the game, without human involvement—to inform passengers about all aspects of the journey through a kind of “dialogue” between ground systems and onboard systems
I look forward to your feedback, hoping that these proposals might serve as a catalyst for the overall growth of this game.
Best regards.