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Basically just a bunch of planes stacked on top of one another. Haha. That said, since you are using unity, it may be easier / better to just use a simple mesh! If not, I'm sure there are a number of tutorials out there for unity though. Haha

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We solved this problem by creating a 3D model and rotating it based on the 2D character. 

Thank you.

https://drive.google.com/file/d/1_t9Tu31ejx6i2yqtVTnTTlAreAFYrIEL/view?usp=drive...

Woohoo! Very nice! Yeah this is basically what I did, but instead of using an actual 3D model, its just a bunch of sprites (planes) stacked on top of one another to 'fake' the 3D effect. haha. Great work!