Basically just a bunch of planes stacked on top of one another. Haha. That said, since you are using unity, it may be easier / better to just use a simple mesh! If not, I'm sure there are a number of tutorials out there for unity though. Haha
We solved this problem by creating a 3D model and rotating it based on the 2D character.
Thank you.
https://drive.google.com/file/d/1_t9Tu31ejx6i2yqtVTnTTlAreAFYrIEL/view?usp=drive...