The art was wonderful, but for me, the gameplay is a bit repetitive.
Viewing post in Aisle Quest jam comments
yes, the gameplay is indeed repetitive and lack a complexity that a turn base combat should have, but lets just say that the dev who program the combat(me) have greatly under estimate the complexity and workload for this type of game, also there are lots of bugs. oopsie... >:3c
but here's a banana for scale tho : 