Interesting premise, I love the softness of the whole context, yet it felt like the execution overall wasn’t as good as it looked.
Got me really confused when I wanted the text to display fully but did pressing any button completely skipped a line, and got really, really confused when it just dumped me directly into a level. Also, the first level being a maze is a big pain in any game, please keep in mind the progression of difficulty when designing a game.
I love the visuals. Really cute. Although, this is really not a PS1 era game. Maybe a Gamecube/PS2 prototype, but definitely not a PS1 title. Real time light, smooth but clunky movement, envinronmental reflections.
Still, a good premise overall. Good work!