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This is a cool entry! Unfortunately, I couldn’t complete it because the game was too dark. It took me an extremely long time to figure out how to get out of the entrance area since I couldn’t see the guard, he was literally invisible on my screen. I got stuck in another section for the same reason. I’m pretty sure this issue is specific to my monitor, as I took a screenshot and sent it to my phone, where I could see things (it was dark, but I could make out enough details).

I think if core gameplay elements are hidden in poorly lit areas, a gamma setting would be helpful to make the game more playable on different hardware. That aside, there was a lot of good stuff in what I experienced. I liked the movement and gunplay they were really well done. However, I found that aiming down sights was a bit finicky. When you un-aim, it re-aims without requiring another click, and you need to try a couple of times to get your sight down.

There’s also a bug with the jump mechanic where you can fly by timing a double jump and then repeatedly pressing the space bar, which lets you keep jumping and start flying until you stop.

Overall, it was a great entry, and I wish I could have played more! Great work!

(+1)

What do you mean by it "re-aims?" Aiming is a toggle, not a hold if that's what you mean.  

The aiming toggle is broken and it’s hard to switch off the toggle. If you click the right mouse button it will stop aiming and then start aiming again without the button being reclicked. You have to click right mouse button a couple of times to stop aiming.

(+1)

I have no idea why that's happening.  I'll look into it.