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This one is intentionally a bit of a jump in difficulty since it is where the game starts using more of the tricks from the original Shackle.

Spike:

Hint 1 You probably already know this, but make sure you aren't pushing anything against the wall at the start.
Hint 2 There is no way to push an object along the bottom of the level with only an attached light source.
Hint 3 The flower is the key to the level, how might destroying it be helpful? It might help to skip ahead to the next couple levels or revisit the fourth level set in Shackle.
Hint 4 If you're having trouble with the setup, I'd recommend moving the crate towards the top of the level so it is out of the way and getting both of the loose pumpkins in the same row as the button so you can move around more easily.