Yooo, well done! I like the whole fighting game round system thing you got going on here. Using what the audience throws in the crowd along with the crowd itself is also a neat use of the theme. My only gripe is the lack of telegraphing of the bossman's dash attack- it's without warning, and given the collisions of the items you pick up, there isn't much room for dodging it, so I relied on picking things and throwing it fast enough and praying he didn't use the dash. Otherwise, it's a pretty cool experience!