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Thanks for playing the demo and sharing your feedback! 


I’m glad you enjoyed the polish and had a blast, even if Level 16 was a beast. it’s overtuned, and I’ll balance it. I’ll also revisit the first five stages to adjust the difficulty curve. Noted on the portals and player death smoke clashing with the art style; I’ll add that to my to-do list. Analog stick support wasn’t included due to some issues, but I’m working on it for the next build. I hear you on the crystals feeling cluttered, and add a note about that on my list. Thanks again for the great input!