Thanks for playing my demo and sharing your feedback!
I had issues with analog stick handling before DD, so it’s not in this demo, but I’ll fix it ASAP. The scoring system, pickups, and sounds are still in development, and I’ve noted your suggestion for better pickup audio. I’ve logged the visual bug with pausing during death and the gameplay bug with off-screen bullets killing you post-respawn. I’ll address both. Great idea about making enemy deactivation more obvious; I’ll explore options like visual cues. The pause menu focus issue is a bug, and I’ll fix it soon. I’m glad you see promise in the game and enjoyed the level structure! Thanks again for the detailed input and bug reports. I’ll tackle them one by one!