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Really creative twist on chess! As a 1950-rated rapid player, I loved how the disappearing tiles added a new layer of strategy. I even called a friend to try it out, and we both had fun planning around the vanishing board. Of course, having no AI limits solo play—but the concept is strong and really engaging.

By the way, I believe a basic AI could be implemented within 10 days. Even with the disappearing tile mechanic, a simple minimax algorithm with alpha-beta pruning and a basic evaluation (material + tile position) would work. Depth 2–3 is enough for a casual but fun challenge. It won’t be as deep as Stockfish, but definitely doable for jam standards. I’d love to see a future update with that!

Great work overall—very unique idea!

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Im SO glad a chess pro like you and your friend enjoyed the game truly makes me happy :D

And yeah an Ai could be implemented in 10 days.....if someone better than me at coding worked on the game but for me literally till the last minute i was still working on the game XD the pinning pieces and the check took me sooo long i was still learning things while making this game 

This project made me learn alot however and i will release the Ai update soon

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Totally understand—game jams are intense! You did a great job, and I’m glad it helped you learn so much. Can’t wait to try the AI update when it’s out! All the very best.