whait a damn minute! did u just made a game using ``Electron``? What...
Edit: Ohhh, I see now, ``GDevelop`` never heard of it, first time.
It uses Electron as a runtime-engine on desktop and cordova on phones. pretty solid GameEngine, reminded me of BlockBench a 3D editor for Minecraft models made in Electron.
Loved the game thought, pretty fun. just some gotchas:
- make the `Left` mouse click event also trigger advancing in conversation like most games from this genre.
- revert the old behavior of `Space/E` they should not do the same: when clicking on `Space/E` to advance in conversation if u accidentally re-click on more time at the end u re-interact with the scene/object which is a pain.
- make a skip button usually its `Ctrl` to bypass unimportant conversations.
- there is a huge performance drop when entering the landlord appartement don't know why but its there, maybe take a look?
Why V0.2 not playable on browser, did u use some sort of non-compatible API?