Hello everyone!
I've just uploaded my game I cast you out!, which is a religious horror game created for the Sinners & Seamonsters Jam. It was created using the Standing Ovation SRD. Here's what the cover looks like:

I'm pretty happy with how this turned out, but I'm still pretty new to creating games and would love some feedback to help me develop/improve the game before the jam ends in a few weeks. There are some particular areas I'm looking for feedback on, but I'm happy to hear any thoughts -- I'm sure there's stuff that hasn't occurred to me!
- The look: just very basically does the book look good? Can you read the words and do you like the artwork? Is it easy to follow and laid out well?
- The mechanics:
- Are the instructions clear?
- Do you feel like you want more or less character specificity?
- Are the storytelling mechanics clear? Does tying different story elements each turn to the cards' suit work or does it feel too constricting?
- Success/failure conditions: are the card counts too high/low? In the original version of this SRD you don't have to "succeed" to move to the next phase, and so I expect players will sometimes fail multiple times per phase of the ritual.
- Did you feel too tied to the rulebook as you were playing, or did it feel natural to refer back to it?
And again... anything else!