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What would be the constraints to port this game to the Amiga 500? Could this be done in a week or this is something that takes considerable time?

I don't know the Amiga as development platform, so I have no idea how long it would take. But a week seems not very realistic. Porting Devolution to MS-Dos took about two months - not working fulltime on it, of course. And that was a platform already knew.