Thank you! I'm glad you had fun! I'll keep that in mind.
Viewing post in Ghostbuster Boy and Ghost Girl comments
It’s really kinda fun having one “main antagonist” you have to put most of your attention on, and also a bunch of minions that roam around semi randomly.
Maybe more levels could add different enemy types, like a ghost that stays still unless it has a direct line of sight with you, or a ghost that randomly goes through walls.
So much more can be done.
Those are some good ideas! Initially I wanted to make the movement patterns of the mini ghosts unique from one another, but that was discarded due to time constraints. Ghosts with skills could be interesting.
I agree. If I ever come back to this after releasing my upcoming games, I might add more levels, ghost girls and greater enemy variety.