For me I beat the ending on my first try, but I'm pretty sure its only because of beating GAR-TYPE and general long-term experience. I will say though, I like how the gameplay is structured, where its cool that there's no shift in controls, you're still just moving your mouse and clicking things, but now there's just danger. Maybe similar things could be added as minor danger in menus or similar things would play out in combat scenarios. I mean full honesty, I liked the conclusion and thought it was a fun shift, but I can imagine how it might be a bit of a shock if you haven't had any experience with mouse dodging before. Other than that I mean just keep doing what you're doing. There's obviously no substance to the ending at the current moment, but I'm excited to see where the story will lead when the full game is out!