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Have fun! And would've played a bit more if there were more levels and mechanics :)

A few suggestions:

  • I could never be sure when looking at the sprite if something was gonna kill me or not. Maybe make it more clearer (red = bad ...etc)
  • There is kinda of a lag in the input which makes it so sometimes it wasn't easy to control; but I imagine that might be normal for this kind of games.

Enjoyed the musics and SFX and art, good job!

I actually believe there’s a bug where level 2 gets skipped, did you go through a maze level?

- I did camouflage the landmines on purpose, but in hindsight and looking at feedback maybe it was a little too well hidden 😂 i should definitely look at using a larger variety of colours to indicate what’s what

- can you give me some details with the input delay? that’s definitely a deal breaker for a game like this

thanks for playing and leaving constructive feedback!