Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Hey there, thank you for playing!

I know the style mixing is intentional and mentioned in the itchio page ... I hope my feelings on the visuals end up being in the minority of those who player your game

Well, it’s intentional because it’s the best I can manage. (All assets are from itch.io, I haven’t made any myself.) Unfortunately it DOES seem to filter about 90% of players so far, but what can you do.

Tried to play in browser, but for some reason I couldn't click anything unless I used "TAB" to select it first.

You mean TAB once to select the canvas element, or TAB before every click? What browser and OS are you using?

Though it’s a lot of fun technologically, the browser version is unfortunately a hassle to keep working to a tolerable degree, let alone as well as native.

I may have missed it, but it didn't seem like there was a way to adjust game speed once you started the campaign. Would be nice to have this feature (excuse this point if I'm just blind and missed it).

You would have to return to the menu; you can freely skip to any mission there. I will probably change it so the player is forced back to the menu after every mission regardless, as that will make it easier to tell the story, too.

I’ll see about the music and the scrolling - which indeed I haven’t been able to get right once, in 3 years.

By the way I really like THIS structure's look a lot.

Funny you say that; the buildings have gotten quite a bit of hate. Generally half the problem with this mix of styles is everyone can find something they absolutely loathe the look of. Good to see it also works the other way around. :D

(+1)

>You mean TAB once to select the canvas element, or TAB before every click? What browser and OS are you using?

I tabbed to select the element and then could click on it. I'm using Chrome on Windows 11.