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(2 edits)

Ooooo. Stuff for the gameplay loop. Do what you need to make it work. I've also tried Captivity, I can see why you gained inspiration from it. Challenges are nice, give nice rewards, enemies can be ruthless too later on. 

No bugs so far posting this.

(+1)

Yup! Hope I won't mess up with gameplay balance as I planned couple of things to add that captivity don't have.

Yay! Purged all bugs!