Exactely. It's a mini-game inspired by the Schrödinger's Cat Experiment.
Than the correct answer is randomly generated.
I'm thinking about to enrich the experience with some achievement and with hidden targets, but I would let the base of the game unchanged, than I'm still thinking about this options.
While Schrödinger's cat experiment is an interesting look into quantum physics, in the way it is implemented right now is not very satisfying to play. You as the player don't get any input into if you lose of win, it's totally up to random chance, it's a coin toss. I'm not sure how you would implement this, but something that would make the player able to influence the outcome in any way would make it better, either through gained skill or gained in game items or stats, right now you can't do anything about your outcome. Though if you changed it, it wouldn't be true to the experiment
Correct.
I'm thinking of some ways to improve the experience, precisely, while remaining true to the experiment. Certainly specific achievements based on the number of points scored and boxes checked could already be a start, but precisely I am trying to figure out how to possibly implement these things without distorting the basis of the philosophy of the experiment. You have given me some insights anyway, thank you very much :)