Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Also same, although I'd probably start over anyway to see the changes. But I also noted the About says 0.3.8 so I'm kind of uncertain...

3.8 is the last working version i use

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/common/000statements.rpy", line 462, in execute_pause

    renpy.pause()

  File "renpy/common/00gamemenu.rpy", line 130, in _invoke_game_menu

    renpy.call_in_new_context('_game_menu')

  File "renpy/common/00action_file.rpy", line 498, in __call__

    renpy.load(fn)

AttributeError: Can't get attribute 'readyCallback' on <renpy.python.StoreModule object at 0x0000000004240670>

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\bootstrap.py", line 359, in bootstrap

    renpy.main.main()

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\main.py", line 635, in main

    run(restart)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\main.py", line 145, in run

    renpy.execution.run_context(True)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\execution.py", line 955, in run_context

    context.run()

  File "game/script.rpyc", line 147, in script

  File "lib/python3.9/future/utils/__init__.py", line 444, in raise_

  File "game/script.rpyc", line 147, in script

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\ast.py", line 1968, in execute

    self.call("execute")

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\ast.py", line 1950, in call

    return renpy.statements.call(method, parsed, *args, **kwargs)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\statements.py", line 349, in call

    return method(parsed, *args, **kwargs)

  File "renpy/common/000statements.rpy", line 462, in execute_pause

    renpy.pause()

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\exports.py", line 1661, in pause

    rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay, pause_modal=modal)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\ui.py", line 301, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\core.py", line 2165, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\core.py", line 3197, in interact_core

    rv = root_widget.event(ev, x, y, 0)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\layout.py", line 1202, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\behavior.py", line 548, in event

    rv = run(action)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\behavior.py", line 395, in run

    return action(*args, **kwargs)

  File "renpy/common/00gamemenu.rpy", line 130, in _invoke_game_menu

    renpy.call_in_new_context('_game_menu')

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\game.py", line 358, in call_in_new_context

    return renpy.execution.run_context(False)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\execution.py", line 955, in run_context

    context.run()

  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script

    $ ui.interact()

  File "lib/python3.9/future/utils/__init__.py", line 444, in raise_

  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script

    $ ui.interact()

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\ast.py", line 823, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\python.py", line 1178, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>

    $ ui.interact()

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\ui.py", line 301, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\core.py", line 2165, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\core.py", line 3197, in interact_core

    rv = root_widget.event(ev, x, y, 0)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\layout.py", line 1202, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\transition.py", line 53, in event

    return self.new_widget.event(ev, x, y, st) # E1101

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\layout.py", line 1202, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\layout.py", line 1202, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\screen.py", line 793, in event

    rv = self.child.event(ev, x, y, st)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\layout.py", line 1202, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\layout.py", line 1426, in event

    rv = super(Window, self).event(ev, x, y, st)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\layout.py", line 288, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\layout.py", line 1202, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\layout.py", line 1202, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\behavior.py", line 1174, in event

    return handle_click(self.clicked)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\behavior.py", line 1095, in handle_click

    rv = run(action)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\behavior.py", line 388, in run

    new_rv = run(i, *args, **kwargs)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\display\behavior.py", line 395, in run

    return action(*args, **kwargs)

  File "renpy/common/00action_file.rpy", line 498, in __call__

    renpy.load(fn)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\loadsave.py", line 828, in load

    roots, log = loads(log_data)

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\compat\pickle.py", line 100, in loads

    return load(io.BytesIO(s))

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\compat\pickle.py", line 97, in load

    return up.load()

  File "G:\Endowed-0.4.5-pc\Endowed-0.4.5-pc\renpy\compat\pickle.py", line 93, in find_class

    return super().find_class(module, name)

AttributeError: Can't get attribute 'readyCallback' on <renpy.python.StoreModule object at 0x0000000004240670>

Windows-10-10.0.19045 AMD64

Ren'Py 8.2.0.24012702

Endowed 0.4.5

Sun Jul 13 02:49:56 2025