I finished it!! (Sort of?) I'll start with my general review then bug reports and feedback :D
Okay so for your first ever game this is really, really, really impressive. Like, genuinely I think without the technical issues this is such a good game- story-wise, format-wise, graphic-wise... You must have worked really hard for this!!
It's not easy to have such customizations and gameplay in RPGMaker so to immediately do it on your first try is sooooo cool!!! Writing detective stories AND putting it in a game format is not easy too, as you have to figure out the crime itself AND how to give bits of it in a certain way to the player so that's it's fun but challenging. Good job!!!
Then, here are some bugs that I found:
- The first body inspection- clicking one place several times proceeds the evidence count
- Items-> witness- Matteo and Daneo got switched up?
- When getting CCTV evidence from friend B, it can be repeated, doubling the evidence count
- If chose "later" when "smoke for a while", I think the button disappears and we can't pick it again?
- "Note" in [items] was too long it got cut by the screen edges, maybe there's a way to scroll it?
- After Freya's interrogation the music returns to the normal jazz for all interrogations. I think in this interrogation screen overall there are some music continuity(?) issues.
- When defend Matteo- if wrong item, sometimes it won't try again?
- On the [not letting Scelus check the painting] route, after Matteo's interrogation, the game won't continue :")
- I got two "2A" endings? One is "2A Living Sunset and Flashing Blood" and the other is "2A - Living Sunset"
- Grammar, spelling, and punctuation mistakes, but this is not major as I could still understand the game.
So far that's the most noticeable bugs I can find! Again, I totally understand that this game has a lot of gameplay so bugs tend to occur and that's totally okay!
Then, here are some feedbacks:
- Have more people playtest, preferably people that are used to playing this genre / type / engine of game. Direct them to practically "break" the game (try all possibilities) and get all outcomes. Additionally, have people to proofread, or use a grammar check app/website.
- This game has quite a gorey depiction of violence, blood, etc, and it also touches on heavy topics, so I think you should put a Content/Trigger warning. Just the ethical thing to do to make your players comfortable and know what they're expecting :)
- Just a minor feedback but would be cool if you could customize the text window and Game Over screen because the rest of the custom graphics are already so cool!
- I noticed that you credited ChGPT, and I want to kindly remind you that this is really frowned upon in the ethical gamedev community ;; chgpt is GenAI, which illegally steals data! Codes for game engines are manually created by human programmers, that's why many plugins require credit or even some purchase. It's similar to how artists are against GenAI. I suggest looking into who originally made the code. If you have any issues, check out the rpgmaker forum, reddit, or various communities in social media. :)
Lastly, this is more of a request, but I would love if you could make an ending guide, hehe. I'm sure other players would appreciate that too! :D
I know this is a lot of things, but I really hope you don't get overwhelmed, and I hope you understand that all I'm saying is in good faith! Again, this is already so impressive for a first game, and I want others to enjoy it comfortably too, hence my notes.
I hope my comment was a good constructive feedback and it can help you for this game and your gamedeving journey!
I'm looking forward to the fixes btw I was practically left in a cliffhanger I NEED to know the truth!!!!1!1 XD
Good luck!