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(+1)

Linux version works fine even on my craptop.

Reminds me a lot of Traveller’s trading loop just as a pointcrawl instead of a hexcrawl. The core mechanics are already pretty good and you can just grind out some more content and call it done.

I think the random events as they are now are a bit limited in their usefulness but these one-off events should stay as one type along with some more persistent ones, particularly if hints of events in neighboring cities could be sprinkled into the rumor rotation.

Seconding what others have said that it would be good to have indicators on the map of the information presented by the travel options, showing you where the current city is and what the connections are to others and so on.

And yeah, like others, I had to stop from a battle glitching out and not spawning in all the combatants.