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(2 edits)

I wasn’t expecting this to be an SCP game! I liked the overall concept! The deer model was very spooky, and the other assets were well-made as well. However, I noticed that the house models didn’t have textures and only displayed the default Unreal checkerboard pattern.

I also think there should be a delay between when the monster attacks and when you start the game. During my first playthrough, I died almost as soon as I spawned in. Additionally, the monster feels a bit too challenging, as it constantly pursues you after your first encounter. I was only able to achieve the second ending once by getting the monster stuck in a collider.

Also, the UI menus such as the restart button don’t work.

Overall, great work!

(+1)

Thank for your kind words. This was my first time making game with Unreal, so there is a lot of performance problem, the texture does seem like because of texture stream. I will try fix this in next week.