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Hey, thank you so much for your kind words !

It was a pleasure testing PROXY — you've done a great job, especially considering it's a learning project. Glad to hear you'll be able to fix the interaction key bug quickly ! Take your time with the rest — game dev is a marathon, not a sprint ;)

No problem!

After some further testing, I've found out Z does work for interaction and W does not. I don't know what caused it in your situation, but I will be sure to fix it if I find out what the root of the issue is.

I apologize for the notification spam, but I'm testing each of your suggestions procedurally and I wanted to ask if you could elaborate on what you mean by the bottom-right rightmost wall. I went to the very bottom of the map at the right and the collision seems to work fine. Also, as far as the issue with progression softlocking if you choose certain things in the early Queen dialogue, it technically doesn't softlock you it just doesn't give you the next mission, which I've begun working on.

Hey no worries at all for the notifications - it's actually great to see someone so actively working on improvements!

Regarding the collision bug on the bottom-right wall: I just retested it recently and it seems like the issue is no longer present. So it might’ve been a sneaky fix along the way - in any case, it’s working fine now on my side!

Also, I did a quick full playthrough while checking the issue, and I was genuinely surprised by the updates - lots of positive changes since my last test. Really nice progress, keep it up !

(+1)

That's awesome!! I did actually fix the collision issue without telling you, my apologies. Glad to hear you like the improvements!