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love the look and sound of this, it comes together really well aesthetically. Would love to try this on the actual flute controller. I wasn't totally clear on how the melodies worked - it seemed like each time I entered a melody it would add a note above me, and once I got to three notes it would rain and damage all the enemies? I liked the use of all the buttons, though, especially that pressing both movement buttons would jump and that you could jump multiple times

thank u so much for the feedback!! ive been experimenting on the like, less instructions and more exploration type design of older arcade games i.e. those beat-em-ups where they didn't tell u how to play it LMAO ... so its useful to know if that's actually successful or not. that is actually exactly how the melodies work, if i had more time i'd want to add other effects besides the rain too.