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Hello! Just found this amazing project as I was wrapping up the development of my own GBC demo.
Is there a way to export with the DLL file "inside" the same .exe godot export's? I'm asking because it'd be really nice to have to share just the .exe with my own icon.
Amazing tool btw!

(+1)

Nope. DLLs must be separate files for security reasons. Windows gets upset when you break that paradigm. In theory, someone could make a GameBoy emulator that compiles with Godot. But I’m not working on that.

There are tools to change the Icon of Godot at export time. It’s documented in their docs. Since most people are using this project for Steam distribution though, the DLL usually fine; most games have LOTS of ancillary files.

Thank you! 
Yeah I was just curious about it for "✨aesthetic✨" reasons, but its not an actual issue.
I changed the logo and ended up uploading my game on tuesday with ur tools, u rock.
Here it is if you wanna take a look! Its a small demo. https://damianartclub.itch.io/the-office-escapist-gameboy-game