- Copy the transform MVNVignette block from the MVNRomFXTemplates.rpy file and put it anywhere (a new file called MyRomFX.rpy makes it easy to find).
- Change the name to
transform MVNVignetteGreen
or whatever. - Change the u_vin_tint to whatever you like. eg:
u_vint_tint (0.1, 0.8, 0.1)
for a green. - Then you can call it eg:
camera at MVNVignetteGreen
You can change all the other parameters too. Everything is commented nicely so you can figure out stuff.
If you check transform OtomeBrains that is a vignette with a different colour so you can see what is changed.
You can do this for any of the other effects too to make custom ones.