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Honestly not bad, concepts great. it scratches that itch that all those store managment simulators hit, while also having the appeal of a dynamic horror game that feels responsive to your actions. and while i dont loveee the art style (ive played alottttt of games with the this exact art style at this point), i can respect that most of the time has been put into working on the mechanics rather than the look. 

As far as demos go this is wonderful. and if this does come out a bit more fleshed out and multiplayer, you got a hit for sure. having each team member working on their own role while you all try to make a profit and fight off monsters, good stuff, cant wait for it.