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(+1)

The art and narrative are well-made, but the gameplay is empty-ish, like what enemies am I supposed to shoot? The projectile types changing made no difference for me. Just dodge till the timer runs out.

I like the bad ending screen.

We originally intended for the enemy to be kill-able but we ran of time to implement it. So the goal is to survive till the end or get as high a score as possible. Which you do by shooting the enemy.