I played the steam demo, this is an excellent concept. The tension of multiple ships approaching, having to manage time, ammunition, and fiddle with morse code is a very cool idea for this game. The calm music is a good choice to offset the pressure, while also adding to the paranoia of the darkness concealing multiple ships. The resupply meter is great addition, teaching you to use information getting shots wisely, and predict where unseen ships will be. Many games that have a unique control scheme implement it on an otherwise simple task, but morse in combination with the novel gameplay puts this above the pack. I like the minimalist graphics, simplicity is a virtue, and well employed here. Definitely excited for a full release.