https://www.twitch.tv/videos/2506112929
The boss room was reliably bugged for me, else I might have given it a couple more shots. Though I would say, for a first boss, it feels like this one has too many moves, somehow, there is no simple formula to approach the fight.
I am an utter shitter at dodge roll games though and don’t enjoy them particularly much, so it may be safe to discard my opinion on this. In fact I think people who enjoy rolling may feel right at home.
Aesthetics and sound are nice feeling very faithfully GBC/GBA.
I had some "shoot a heart" ranged weapon and it didn’t seem to work. The heart decorations standing around were confusing to me, I kept thinking there must be a way to gain HP from them?
Overall seems like a solid concept and solid execution.