Hi Alan,
First of all, huge thanks for taking your time and trying out the demo. I understand that for now it's kind of a feature creep and has a lot of systems which might not work well together, our goal was to try and see which ones players will enjoy, focus on those and remove or change the rest.
We are planning to go more for a classic metroidvania combat without the rhythm part for player character, giving players more freedom, maybe keeping the rhythm part for enemies so enemies only attack on beat.
Again, thanks for playing the demo and your feedback.