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(+1)

https://www.twitch.tv/videos/2506065948

I don’t really understand why the attack area is decouple from what you actually hit? Shouldn’t selecting the area also select the characters that get hit? Even my enemies got confused by this.

But I think fundamentally this combat scheme can be nice.

… From the screenshots it appears I didn’t see all content? Did I hit a wrong button or was I incorrectly booted to the main menu?

thank you for trying the game.

About the attack area, the collisions are far from perfect at the moment. My goal at the time is to have something more or less functional, polish will come later.

About the content, the prototype is only about 5 minutes long if we are being generous. The only "hidden" content consists on talking to the 3 NPCs scattered around the area and finding the shield.