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(+1)

Not exactly my cup of tea.

The art, theme and UI are great. I don't have that much issue with the font, pretty readable for me, except the mission briefing, the font effects make it difficult to read.

The tutorial is great, I was able to follow and understand all the game mechanics. One thing is that during my first tutorial, while the commander was talking, I moved the units to the end zone, and it skipped a part of the tutorial because of that. It can be treated as user being dumb, but hey :D

The difficulty curve is good, have no problem clearing the game, failed a few times.

The system where the sides being damaged, and the tank can be rotated to prevent getting hit by the weak spot is cool but... for me, I don't have the patient for that, and for now, it seems I can just ignore it and finish the levels just fine.

Amazing art work, love the commander so much.

Do you to have unlockables like equipments, tanks types, etc..for progression and stuffs?

(+1)

Oh one thing, it might be challenging to identify which way the enemy is facing at first glance, but I guess I can pause and just look hard enough. Just an observation.