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I'm new to the genre, I think got filtered pretty hard, some easy level to teach the player some robe would be nice, I think I figured the "bounce enemy to drop them down" a bit too late, I keep trying to avoid them and it was kinda miserable.

I think the difficulty is fine, but would be good if I can have some win first, before reaching the level where I'm going to fall constantly will many jumps.

The music is nice, menu SFX is bad, in game SFX is ok.

I definitely want to find a better way of teaching the player some things so they don't get confused starting out. There's been various different versions of level 0 already so I guess I'll have to keep figuring it out. Thanks for playing.

Check the NeoBall game, might be useful to you.