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I got

___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Alarm Event for alarm 0 for object o_mission_end: DoAdd :2: undefined value at gml_Script_scr_test_save ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_scr_test_save (line -1) gml_Object_o_mission_end_Alarm_0

on beating the first mission with a spider bomb. The sound continued although the game had crashed

The option menus are diegetic but a little hard to read IMO. I think it may be the font + how spaced out the text is

I only beat the first level since I didn't want to repeat content, but the stacked munition launcher is insanely OP at fighting from a defensive position and minimizing collateral

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Damn it. Thanks so much for letting me know. I just changed the way the save function works and tested it after wiping the save files completely from the appdata folder, it should be in working order now.

I hate to ask, but is it possible you could download it again and see if the crash happens? Just the first mission.

I only beat the first level since I didn't want to repeat content, but the stacked munition launcher is insanely OP at fighting from a defensive position and minimizing collateral

It really is OP, haha. I'll need to figure out some ways to balance it aside from just making it a late-game weapon.

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Sure. There was no crash when finishing the first mission with a spider bomb on v0.8.0b when tried with the old save or after deleting the save data and starting a new file

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Wonderful, very glad to hear that. Thanks for the help!