Yay! This was the one bug stopping me from using the newer versions, glad to see it fixed, keep up the great work :)
Viewing post in ShaderGlass 1.1.4 released! comments
One thing I'd still love to see, if it isn't already possible, please let me know if I'm just missing something; is the ability to save modified shader profiles as favorites. I've slowly built up a number of customized profiles and while they can just be loaded, it would be very nice if it could be integrated with the library.
Thanks, that's very cool to hear! Unfortunately the only way to quickly load profiles at the moment is via Recent Profiles menu, or you could associate .sgp extension with ShaderGlass (do "Open Always" when prompted by Windows on opening an .sgp) and load them by double-clicking from Windows Explorer (it does start a new instance at the moment, but perhaps I could make it inject into a running one instead...?)