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(+1)

Have you tried exporting the game to web without the SharedArrayBuffer (which is an option in Godot 4.3)? I had problems with Firefox in my first Godot web game, but now it works perfectly!

(1 edit)

I tried that, but iirc (I dealt with this like 3 months ago) the extension I'm using requires SharedArrayBuffer, it just doesn't work if I don't use that.