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Hey, I finally got the ball rolling with Knight!



I managed to snag around 100 armor by the end and 1-shot him with my ability. I DID want to do another test to see if Scouting instakilling yourself was a bug or not. It was the Orc(?) boss that gets stronger overtime, but obviously he wasn't really able to do that, lol. I don't really have much to say on what balance should be changed or not. Though hunger becomes a non-issue once you've stacked armor to that point, so maybe that? One suggestion though, I would absolutely looove a summoner/necromancer-type class that relies on captured enemy cards to do damage rather than weapon cards! Another question, is the art all your own work, or did you work with/commission an artist for them? It really does fit the game well.
(+1)

Congratulations!:)

The Necromancer class will be in the full game. Yes, this boss orc increases attack, but the boss balance will be reworked.

The artists who drew can be viewed in the credits, there are links to their profiles.