Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

In counter, I think that the shorter, easier, and more linear mission was a good way to lead the player on what the gameplay is sorta like, while still giving them a place to try out things. I've played it on stream later, maybe the footage will be of help to you.

https://www.twitch.tv/videos/2504565484?t=1h2m38s