-Enemy pathfinding size seems a bit big, he should have been able to close the distance and attack but he was bumping to the enemy above me and couldn't get closer. See screenshot.
-I feel like the enemy turns take a little too long to play out. Slightly boring waiting for them.
-Oh the game is already over. I restarted and looked a little bit, talked with the wayward soul and mr legs. Guess that's it.
-I decided to fight once more, and when I attack the left enemy from behind on the first turn, he's now stuck in an infinite walk(waited 2+ minutes) and his turn won't end! Very bad bug, at least add a timeout for the AI.
Well not much to it now, but the framework seems fine. Keep up the good work.