First off, got massive "bit trip runner" vibes here. Awesome bass-boosted neon light shmup experience! I was physically head-bumpin to the track lol, sounded like I was in the middle of an edit ๐๐ I also have a sweet spot for music directly tied to gameplay features. Speaking of gameplay, sometimes I would get enough of the blue orbs but not get the ability selection, is that intentional? Also the blue enemy having multiple attacks is awesome but the yellow beam move can SUCK IT lol. This might just be my opinion on the matter, and I understand music being tied to everything, but I didn't really feel "everything is a resource" vibes here. Otherwise, I did enjoy the experience, and will be attempting to reach past wave 8 after this post
edit: Wave 20 ggs (Now why did the enemy spawn rate SKYROCKET)
edit 2: does the stage layout change when starting another playthrough? Or am I tripping?