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I played the Linux version on Linux.


"Incense" is mis-spelled in the shop, but not outside the shop.

I did not realize I did not have my shortsword equipped.

I thought I had potions. How do I use those? --- oh I get it, I have separate dream and non-dream inventories.

I made it to floor 2 with my shortsword.

I made it to floor 3 with my painkillers

I died on floor 4 because my shortsword broke.

I started running past enemies because I felt I was powerless against them. No idea how to get another shortsword.

Game crashed on floor 6. I didn't feel like I was doing anything deliberately non-ordinary to cause this.

ERROR: Condition "!is_inside_tree()" is true. Returning: Transform3D()    
    at: get_global_transform (scene/3d/node_3d.cpp:466) 
ERROR: Condition "!is_inside_tree()" is true. Returning: Transform3D()
    at: get_global_transform (scene/3d/node_3d.cpp:466) 
ERROR: Condition "!is_inside_world()" is true. Returning: Ref<world3d>()
    at: get_world_3d (scene/3d/node_3d.cpp:892) 
Segmentation fault

Ignoring the crash, I'm convinced I have no idea how to play this game.

Overall: I don't like first-person games, as I get motion sick easily.

Fun: The game would be much better if it contained more built-in explanation of what the rules are, or some other way to better discover the consequences of various actions.

90s: my first 5 star rating. This game could run on a real Sega Saturn.

Visuals: The UI design was interesting, but it could be a bit more polished. It was not easy to see what was being selected in the menus, with just a single pixel wide line being the indicator. Overall, I like the direction with the UI design.

Sound: The volumes were balanced, but I didn't like the sound effects. It actually didn't bother me while playing though.

Thanks for the review! Sorry about the crash, can't really tell what caused that from the error unfortunately.