I played the Linux version on Linux.
"Incense" is mis-spelled in the shop, but not outside the shop.
I did not realize I did not have my shortsword equipped.
I thought I had potions. How do I use those? --- oh I get it, I have separate dream and non-dream inventories.
I made it to floor 2 with my shortsword.
I made it to floor 3 with my painkillers
I died on floor 4 because my shortsword broke.
I started running past enemies because I felt I was powerless against them. No idea how to get another shortsword.
Game crashed on floor 6. I didn't feel like I was doing anything deliberately non-ordinary to cause this.
ERROR: Condition "!is_inside_tree()" is true. Returning: Transform3D()
at: get_global_transform (scene/3d/node_3d.cpp:466)
ERROR: Condition "!is_inside_tree()" is true. Returning: Transform3D()
at: get_global_transform (scene/3d/node_3d.cpp:466)
ERROR: Condition "!is_inside_world()" is true. Returning: Ref<world3d>()
at: get_world_3d (scene/3d/node_3d.cpp:892)
Segmentation fault
Ignoring the crash, I'm convinced I have no idea how to play this game.
Overall: I don't like first-person games, as I get motion sick easily.Fun: The game would be much better if it contained more built-in explanation of what the rules are, or some other way to better discover the consequences of various actions.
90s: my first 5 star rating. This game could run on a real Sega Saturn.
Visuals: The UI design was interesting, but it could be a bit more polished. It was not easy to see what was being selected in the menus, with just a single pixel wide line being the indicator. Overall, I like the direction with the UI design.
Sound: The volumes were balanced, but I didn't like the sound effects. It actually didn't bother me while playing though.