Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

I like the idea, a Diablo vibe in a pen and paper game. The hand drawn dungeo crawl. I will enjoy…


but I find the battle mechanics unclear. Could you provide a couple of examples of battles ? 
A few questions : group attack, can I kill multiple enemies in one shot ? How many attack me? How skill work for ennemies?

Thanks

Thank you for the comment and questions!

I will work on making the battle mechanics more clear in the next update.  

1. The extra damage dealt to one enemy can be spread to other enemies or the damage can be "wasted" on the first enemy.  I think it is a gray area which players might decide in their mind makes more sense in one or the other way.

2. Enemies will attack the character after they have attacked the enemies.  Another gray area currently left up to the player with how many enemies attack at once.  Some players might have the mindset in a battle against multiple enemies only two or three will attack the character at once as the remaining enemies wait to see when to make their move.

3. Roll  a d6 when enemies attack the character.   If one of the dice numbers next to the enemy skills is resulted, then the enemy uses that skill against the character.

I hope that helps!

thanks. A lot clearer. And yes I was happy to come up with my own rules, but you might have a few more play test than a new player!


On to new adventures now