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(+2)

I’ve found a bug for you. The player, towards the end of the 2nd boss, if they get caught and respawn, becomes soft-locked due to the message that appears after the cutscene and the boss still attacking, giving the player no chance to re-enter the battle.

(Also, please add a function to fully skip the cutscene instead of speeding through it, because honestly, when you’re constantly getting softlocked, you don’t want to keep repeating the same cutscenes over and over again.)

Thank you for the report... we'll see if we can get a fix for this in our upcoming hotfix releasing here soon, but it might be tomorrow instead.