Hello! Zarafan.art here!
I had the chance to test it and made a Video, but since It was in Spanish, I though it would be better to write it here in English, I will just list it as it comes into my head:
+ The art style is simple and easy to replicate, this should allow more versatyle and unique poses for each skill. While everything in B&W makes for an unique feel, it still needs work, for example: Characters do blend with the Background therefor become hard to appreciate, some Outline or Background for each class would be nice.
- The Actions cant not be REDO and this is an issue, in case I miss Click the button and lose my turn at an action I didnt intent. A possible Solution can be to Qeue all the Actions and Confirm the End of the Turn after Players decide to (or at least to enable this as an option in the menu).
+ The UI can be used better, It totally needs more Visual elements to Help/Guide the Player guide themselves without needing to read everything in order to understand. (Skills, Pointers, Active/Inactive status of elements, etc.
= Turn list can have an improvement. Dynamics that help us to udnerstand where the Actions we are walking in the menu will put us. Also understand what each character will do in the Turn Order to have a better plan, for example: Character 1 applies Oil Debuff, Character 2 Uses Molotov causing fire Damage with Bonus for Oil, Character 3 that causes Bleed, and Character 4 deals damage and Heals from the Bleeding in the same Turn. These kind of combos and Dynamics in the Turn list would make Each turn more rich and enjoyable.
+/- Music felt accurate, (it felt like Fire Emblem, Vandal Hearts, Suikoden, etc), But some Sound effects need work. For example, the Miss Laugh is too long (the concept is fun tho), it would help the game to have many different Laughs for each Kind of miss or Enemy type.
- Few UX elements felt that still need a lot of work and Purpose. Empty Spaces can be used better. The Battle Area could be blend more efficiently with the background. Enemies and Character location could do something more creative to have an unique flavor. But all this is expected for a v0.1 of the game.
= I would love if the character would Evolve/LvlUp visually as I progress. I would love to have Costumizations to display in the characters (I know color is off the table) but texturess, ourlines, background, sounds, etc.
Other elements from the game I wont point out, due to the early state of development.
Overall, I love game with unique visuals and this one got my attention and interest. I wish for the best of the project, and would love to know what comes in the next versions.
If you guys ever want me to stream or make any content for it, I would love to, just hit me at:
YT: @ZarafanYT or Twitch: ZarafanTV