Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Well I tried to launch with umu on Linux but once I noticed it was Unreal Engine I didn’t get my hopes up, it ended up failing to install .NET and VC++ and all the other stupid bullshit UE can’t live without.

I’ll give it another try if you upload a Linux build, I do love me a mech game, and this one looked really lively from the clips I’ve seen you post of it. From personal experience UE Linux builds should “just work”, you just have to wait the fifteen extra years while all of the shaders compile again.

(+1)

I installed addon for linux packaging (16gb btw thank you tim, now only my ue5.5 weights 60gb) but it fails to build, I googled my problem and for a couple of time it was mentioned I found no solution, it seems it appears on ue 5 if you try to package from windows. Sorry, mayby next version will fix it

That’s about what I expect from Epic really, there isn’t anything about it that should cause it to not work but alas. Well you tried at least, I’ll try again next time even if you don’t do one, maybe it will just randomly work at some point, however unlikely that is.