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(+2)

A game that shows its hand immediately. There's so much to see! Probably too much...

The card designs and effects show a lot of complexity, and it's unfortunate that it's not shown gradually. I do enjoy reading about what each card does. I don't understand the progression loop with winning and losing. It seems to not make much of a difference since the cards you give are seemingly random, and I can't see it paying off in the long run. Being able to select which card is given can improve your deck significantly though. 

A game with this level of decision making needs to pace itself. Build up the cards. Build up the music. Build up a story. Let it pull people in! There's a lot you can do with this card game!

(1 edit) (+1)

Hello! Thank you so much for your feedback!


Yes, you are right, the game is a little too fast paced with too little explanation on what is going on, probably leading to some uncertainty on how your actions, and whether you win or lose affects your game.

And it probably is the number one priority in our schedule after this jam, to fix this "progression", slow the pace of the game and create a real build up for things. 

Thanks for playing our little game!