Yeah the menus are WACK when using a controller tbqhwy with just the tiny arrows or cirlces being slightly darker. I beat the space level and i like that it can be almost as BALL BUSTINGLY hard as monkey ball without requiring sub milimeter level precision on the stick constantly like monkey ball, or fiddling in place to get the camera to move like in monkey ball (tho while i like the 90 degree camera in this to be able to focus on my left stick i still wish i could stop sometimes and have a little more camera control just to look ahead or get a better view of a jump that i can't gauge). Also the ball doesn't really have much bounciness to it which i suppose is fine, but when i do land from up high it's kinda hard to tell when the bounce has stopped because the camera is at a high angle and there's no landing sound and the bounce just feels kinda weird?? or maybe im just too used to bouncier sorta rolling ball games like tower unite ball race or monkey ball or marble blast ultra idk