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I see a lot of potential here. The core idea is excellent, and I think this could turn into a really solid, full-release game with further development. Right now, the gameplay feels a bit rough. The invasion phase happening continuously rather than in distinct waves makes things feel a bit chaotic. Still, the concept of combining management and defense across dimensions is a brilliant idea.

I had a lot of fun—great work!

Thanks for the feedback! Yeah, the biggest improvement in the future would be a more direct and plannable progression path, maybe it will come to life someday. I'm glad you enjoyed the game, and time decides if this becomes something more than just a game jam proof of concept